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(+1)

A simple, calm laser puzzle. A classic.

The push and pull is a littie finicky, though. it likes to pull a little bit after you leave an object. Weirdly enough, this allowed me to "Nudge" objects, but it's clearly not intended design. I doubt the game is lagging, which means that the thread you're using to determine whether you're grabbing an object is lagging behind the movement logic.

Learn from this, and shoot higher in January!

It's true! A little bug I found, but couldn't fix before the deadline! :v
Thank you for the feedback and for the cheering! I will! :D