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This one has its issues which sabotage what might be an enjoyable experience.

There are no lights, which not only is a bust on the theme, but would have been really helpful for indicating the weather.

I could not water the tree. This particular interaction appears to be broken.

Nearly there on a complete game, but there are glaring issues. Learn from this, and come back in January!

Hi, thank you for your comment! My interpretation of the theme illuminate is the photosynthesis so, you "illuminate" flowers to make them grow. You don't need light to be in the theme, but yes, there should have been more visual indicators. Also, if you couldn't water the tree, it is probably because you didn't have enough water. Like I said in the game, "[The tree] needs lot of water". But it is my first game in Godot so I understand that there are a lot of issues :) (Hope you can understand my comment, I don't speak english)

(+1)

I do concede on your point about illumination.

For the world tree watering, a more exact indication is necessary to communicate how much water you need. You can have the bar include a transparent section to indicate how filled that bar needs to be before you can water the world tree.