A simple explanation in game would've saved me the trouble of having to download the game to play it correctly after not understanding there was more than 1 mode. lol Love the overlord frog concept. I'd avoid making enemies the same color as the player to avoid confusion and if you released this as an actual game there definitely would need to be balancing (archer's OP) but for the time frame everything in this was A++. Great job!
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Cheers for playing <3 Yeah tutorial would have been handy fo sure. Froge overlord was 100% the goal of satisfaction! Glad you're understanding of the timeframe, personally we only had 6 days to complete this including the art, music and programming. Would you believe that 2 days before the deadline we didn't even have enemies or upgrades?