On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

out of all of the jam games i've played this one feels like it has the most potential. it needs a lot of polish and a lot of just time in the oven, but you've got the start of something really cool here and more than any other game i really hope you continue it on. right now the swing mechanics feel incredibly obtuse and i could not get a consistent feel of when a swing would send me horizontal or diagonal and the difference seems to be single frames of the swing. my recommendations are to make the swing a hold and release function and to make the swing not have to be aimed, it just shoots out in front of the player upward at a 35-45 degree angle, similar to a game like environmental station alpha. i understand wanting to give the player more control over it, and it obviously comes down to whether you want this to be an intense combat action game or focus more on platforming challenges, but right now i can say with certainty that the hook does not feel good to use and is incredibly finicky. like i said though, this has a lot of potential and i really hope you continue it on. very good luck to you on this!

(+1)

Yeah,  i never got completely satisfied with how the swing worked, i wanted to polish it more and initially had planned to try out how not aiming the swing would be like, but due to time constraints didn't get to, but i will start doing that now. Thanks for playing it (and sorry if i am fangirling too much but compliments coming from you hit harder, thanks for the encouragement words).