I really like the theming and design of the character. Their sword being a clock hand is really cool. Time was one of the themes I was rooting for to win the jam! I like the concept of the health bar being the time left as well.
This could pair great with a killer music that's about how long you have to get to the top! I had a bug where twice jump inputs wouldn't trigger for a good 10-15 seconds. Not sure what caused it but it happened each time after having an interaction with an enemy. I was able to fix it both times, but I'm not sure if the glitch fixes itself after a certain time or if it was because I was inputting wall jumps or dashes trying to trigger it.
Nice job!