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(1 edit)

I really like the theming and design of the character.  Their sword being a clock hand is really cool.  Time was one of the themes I was rooting for to win the jam!  I like the concept of the health bar being the time left as well.

This could pair great with a killer music that's about how long you have to get to the top!  I had a bug where twice jump inputs wouldn't trigger for a good 10-15 seconds.  Not sure what caused it but it happened each time after having an interaction with an enemy.  I was able to fix it both times, but I'm not sure if the glitch fixes itself after a certain time or if it was because I was inputting wall jumps or dashes trying to trigger it.  

Nice job!