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A jam submission

TimelessView game page

A bite-sized metroidvania about a traveler cursed to constantly lose time
Submitted by Carrotron5 — 9 hours, 27 minutes before the deadline
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Timeless's itch.io page

Results

CriteriaRankScore*Raw Score
Execution#392.6463.000
Enjoyment#532.3942.714
Overall#602.1732.464
Metroidvania#721.8902.143
Sensory#751.7642.000

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Engine
Unity

Team/Developer
Team Hunting Party

External assets
Belwe font from 1001 Fonts

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Comments

Hey Check it out, only got to play for a few minutes because I had to go to work! Will come back and give it a proper test run 3/5 on first impression!

Check out Chick-Magnet and give it a rate/comment if you have the time!

(The WebGL is more up-to-date but wasn't included as a Jam submission) Thanks, GameDev&Design

Submitted

An interesting game with potential. More time could be spent on smoothing out the animations, but the character design was interesting and cool. I encountered a bug where the dash would occasionally stop me from using the jump (If anyone else had this problem, there may be an issue with the "on-floor detection" when transitioning between states or animations). I hope you keep improving and building on this prototype, I think it has good potential! 

Submitted

Hey, like the idea of the mix between time rush and metroidvania. But the Metroidvania part was to less imo. But i had fun with this short Rush Game. Cheers

Submitted (1 edit)

I really like the theming and design of the character.  Their sword being a clock hand is really cool.  Time was one of the themes I was rooting for to win the jam!  I like the concept of the health bar being the time left as well.

This could pair great with a killer music that's about how long you have to get to the top!  I had a bug where twice jump inputs wouldn't trigger for a good 10-15 seconds.  Not sure what caused it but it happened each time after having an interaction with an enemy.  I was able to fix it both times, but I'm not sure if the glitch fixes itself after a certain time or if it was because I was inputting wall jumps or dashes trying to trigger it.  

Nice job!

Submitted

Nice, little and quick game. I like the movement. The wall jump feels nice to me.

 The game would definitely benefit from SFX and background music.

.exe did not run on PC