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Ah, I see what you mean now about my earlier comment. I'd certainly say the lack of the player seeming to strip if they lose is a missed opportunity, especially as it could then just speed up and spicen up the game if it was just about straight clothing removal.

I didn't expect a little bit of dialogue though, but it was a nice little thing to see. Nor did I expect to see the animation that reminds me of some Video Strip Poker games back in the day.

I'd still say the biggest weakness is the odd format of having to win a number of rounds before clothing comes off, instead of it just being a straight strip blackjack match, with clothes coming off each round for both sides.

(+1)

Thanks for the very welcome feedback! When I started this project, I had a problem: how do I make the game not end in 2 minutes? If I do one round, one piece of cloth, the player can literally beat the CPU in 5 rounds if they're good. The solution to this would have been to add more characters, but creating animations is extremely time-consuming. Time I didn't have to get the game out for Christmas. Changing the rules was the only solution to extend the length of the game. It's a strange choice, but one that has an almost justifiable reason. But maybe for next year, I could add a "quick mode" that would use the classic rules and add extra characters.

A common thought process for these kind of things, to be fair! As far as ways to extend the game, your method isn't the worst for it, although I don't think the reasoning behind the rules is something Mrs. Claus brings up... it also doesn't seem clear if the player is actually losing clothes as they lose either, which is always a reasonable reason for a game to end in defeat!