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Thanks for the very welcome feedback! When I started this project, I had a problem: how do I make the game not end in 2 minutes? If I do one round, one piece of cloth, the player can literally beat the CPU in 5 rounds if they're good. The solution to this would have been to add more characters, but creating animations is extremely time-consuming. Time I didn't have to get the game out for Christmas. Changing the rules was the only solution to extend the length of the game. It's a strange choice, but one that has an almost justifiable reason. But maybe for next year, I could add a "quick mode" that would use the classic rules and add extra characters.

A common thought process for these kind of things, to be fair! As far as ways to extend the game, your method isn't the worst for it, although I don't think the reasoning behind the rules is something Mrs. Claus brings up... it also doesn't seem clear if the player is actually losing clothes as they lose either, which is always a reasonable reason for a game to end in defeat!