This is a fun short game with snappy dialogue and what feels like a pretty deep battle system. Interior mapping needs work, shrink those room way down and I think they'll look better and feel more interesting. You have a few typos/grammar errors but otherwise the story and the writing are done really well and I love the ending. I think you made something unique with the theme and combined it with turn based combat. I know it was all made in a short amount of time and it's hard to adhere to the time limit but I think you did a really good job.
Thank you very much for trying the game, and the compliments.
I see what you mean about the rooms in hindsight, the maps were one of the first things I did and when I realized it wasn't time-efficient to put more into them it was much later.
Trying to make somewhat funny/interesting writing was one of my main goals here, the second to test a combat idea that clearly takes some inspiration from fighting games.
Watching the video, I realize I should have made it clear that Carol would be healed between battles, and that healing otherwise would not be in the game . . .
Still, thanks again, very much.