The control made it hard to play, anytime I got close to an enemy they killed me super quick and I couldn't tell if I was doing any damage. Thankfully on death, any enemies I did manage to kill didn't reset. I hit q, looking for other key binds and the game quit. Nice art though!
Viewing post in Game Jam -MVM 22- Quincy's Quest jam comments
Thank you for the feedback. I'll dial back the difficulty and increase sensory feedback while attacking the enemies. The complete control layout is displayed in the options menu accessible from the main menu. Thank you for mentioning the "q" issue,—that was set up for debugging purposes and I must have forgotten to disable it in the script. Glad you liked the art!