Hi there,
Thank u for replying ,
Does Unity have a visual scripting system?
From your experience, when you build a game for the browser, do you encounter any limitations in rendering, such as emissive bloom, fog, roughness, refraction, etc.? I have used Unreal Engine, and some rendering features didn't match what I had in the editor.
Thank you again for answering the questions and interacting.
okay sounds good !
-ilias