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Hi there,

Thank u for replying ,

Does Unity have a visual scripting system?

From your experience, when you build a game for the browser, do you encounter any limitations in rendering, such as emissive bloom, fog, roughness, refraction, etc.? I have used Unreal Engine, and some rendering features didn't match what I had in the editor.

Thank you again for answering the questions and interacting.

okay sounds good !

-ilias