Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit) (+1)

Vibes are spectacular, art is great, but there are many little anti-QoL things that bring the experience down : /
This includes the bugs, but also the attack stopping you, the camera lagging behind you, and the floaty/way too fast character controls.
The intro section is also annoying - the text is too fast the first time through, and lingers for way too long afterwards. Later on, that's just me being stupid, but it took me a while to figure out I should attack the door on the floor to progress.
The layout of the levels has no direction, though that makes it feel quite interesting in a sense of being lost (positively). I'd say to make the layouts and individual rooms more memorable, and/or give a map, at least a simple square grid one.
I gave up when I got to the castle area, after the double jump, and fell out of the level's bounds. A quick restart button would've been nice here

6/10, excluding the bugs 8/10. Looking forward to a full release!

Edit: Forgot to mention, music is also really nice, and enemies look interesting but are hard to attack with just 3 whip directions. Then again, I never played the original castlevanias. That's probably me being bad at playing :p

Thank you so much for playing and for your feedback! We got squashed by the deadline on this version, however we have already fixed many of the issues and made numerous improvements! We are excited to post an update soon. Happy holidays