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(+1)

Thanks foy playing!

I tried really hard to get a long render distance. There's a few tricks at play there. But the main ones are that the grass only renders at about 1/10th of the render distance as the terrain. Not calculating shadows also helped a lot with it.

The performance was pretty good, did you test it with baked shadows at all?

(+1)

I did not. I just didn't have the time to mess with any of it. I'm thinking about adding some shadows to a later version.

Smart, it wouldn't have added anything your game didn't need.