One of the coolest bosses I've seen this jam. nice original artwork. A little gaussian blur and variation of saturation between the play area and background would help. Multi-directional casting is a great idea, though it would be more useful with one-way collision set up so it could pass through the platforms. Wasn't sure where to go after the first boss fight, but the fight itself was very fun and satisfying! Nice hand-drawn style too, what program(s) were used for the art?
Viewing post in Dawn of Mallumo jam comments
During my first playthrough, it seemed to be working. I tried many times in many different ways and just couldn't reach the platform, however I gave it a second try tonight after rebooting my computer and it seems to be working fine—so it may have been something on my end, especially if no one else had this happen.