On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

One of the coolest bosses I've seen this jam. nice original artwork. A little gaussian blur and variation of saturation between the play area and background would help. Multi-directional casting is a great idea, though it would be more useful with one-way collision set up so it could pass through the platforms. Wasn't sure where to go after the first boss fight, but the fight itself was very fun and satisfying! Nice hand-drawn style too, what program(s) were used for the art?

(+1)

Thanks! I used medibang to drawn all my arts. Also if you didnt find where to go after the first boss, it was on the left of the room before the boss. Although the second area seem a bit unbalance at the moment from what i heard, so you can wait for the post jam update if you want to.

Thank you for sharing, Medibang is a nice program :) Is it the ledge you drop down from? I couldn't get back up, even with the upward dash unlocked. I may have missed something, or am just a bad gamer, haha.  Sure, we can all make some great improvements after all the feedback here.   

(+1)

If you mean this ledge you can try jump then upward dash to get up, then you can go left to continue. I probably will add ingame guide for this in the update.

During my first playthrough, it seemed to be working. I tried many times in many different ways and just couldn't reach the platform, however I gave it a second try tonight after rebooting my computer and it seems to be working fine—so it may have been something on my end, especially if no one else had this happen.