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Very nice idea how to make otherwise simple platformer interesting.

Beat was easy to catch and it was impactful to platforming.

Don't know about attacking enemies part though. Seemed unnecessary for this type of game. maybe if attack was also done right on beat or enemies moved also according to music...

Thanks for playing! Glad you liked it. 

In fact, the enemies should also move according to the rhythm. The speed of the enemies is dynamically adjusted based on their distance from the player, ensuring that under player control, the enemies can also reach the character's position in rhythm.But perhaps we indeed haven't showcased the interesting aspects of this part, we will improve it in our next steps!