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(+1)

Another game with hand-drawn art style ;) I thought it was really cute, I like the dango looking slime ball you play. The modes were a ton of fun and the platforming was at a good challenging level, with varied designs utilizing each mode. The music change is also a nice touch. 

I think my biggest gripe is the aim indicator, having it on mouse is OK but the fact that you can't see the cursor makes things harder. I think most people are used to a crosshair or something on the cursor, or even just letting you see the indicator in all modes would help. Going from yellow to green/red while midair means I usually have to flick to where I need to aim. Other than that this is a well-made game, nice job! 

(+1)

Thanks for playing and for the feedback!

I’ll have to revise the aiming thing because that is the biggest gripe people had with the game. I had some issues with using a crosshairs (with my trackpad, mind you), so I decided to make it more comfortable for myself. It seems that was was a pretty unpopular idea, which is why I’ll add a „crosshair-mode“ as the default and my wonky aiming mode as an option for the deranged ;)