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Oh man this is so complex my brain is actually brain not :"D Reminds me a lot of Advance Wars/Wargroove.

I'm actually enjoying it though! In the beginning it took me a bit to understand the mechanics properly, but once I got the gist it's pretty easy to go. The UI is really tidy and I love the sound effects. The dice is giving me a lot of joy whenever I click on them.

This is very good and I might give it more play later. So far I think the only dice that's almost useless to upgrade is the one with lightning? I might have missed something, but everything else have other use other than for unit launch.

Big props to you for this making a game this complex under the jam, really.

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Those two games had some influence on this game! As well as a bit of Into The Breach and Chess.

I'm big on UI myself, so I always try and make sure navigation and using the UI feels good.
I'm also big on sounds, so I took extra care to get the Dice right and get them to feel weight.

The lightning (ENERGY) wasn't explained all too well, and it used an input that wasn't intuitive. (Hold Right Click on a Metal)
Each Metal had an ability that used ENERGY, and helped mitigate some of the ATTACK GRIT.

Had a ton of fun working on it, and glad you enjoyed it!