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Thank you! I think the wait for wall jump is a bit weird, maybe it should be able to trigger as long as you've touched the walls and as long as any directional input is present (even if it's not the side you're aiming to, since sometimes it's a bit hard for player to instinctly instantly react)

Yes I also noticed that there is a delay between touching the wall and being able to wall jump... I will try to see what is causing it and fix it in the revised version.