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Bubbles789

191
Posts
10
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5
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A member registered Feb 03, 2023 · View creator page →

Creator of

Recent community posts

Thanks a lot! :D

Yea... sry if its a bit disappointing I couldn't manage to make 3 or more unique bosses while also managing school

Thank you so much! Its really appreciated

Nevermind seems like I already rated on your game a few days ago. I remember i really liked it!

Thanks for the kind comment. No devs tho just me :D

Thanks for the feedback! I know its not very clear but you can actually hit the boss even if he is off screen so you don't actually need to stay very close to him at all... should have made that more clear tho.

Thanks for playing! originally i planned to allow the player to shoot up but after adding the jetpack I realized that there wouldn't be any point of the player using it if they could just sit on the ground the whole time. 

Glad you liked it!

Thanks for the feedback! I know its not very clear but you can actually hit the boss even if he is off screen so you don't actually need to stay very close to him at all... should have made that more clear tho.

Thanks for the kind words! Haven't gotten around to playing any of the early final fantasy games yet but ive been wanting to for a while...

Thanks for playing! I still want to get through a lot of games and i'll try my best to play yours too!

Thanks for playing and glad you liked it!

Thanks for the feedback and kind words! the music not looping is something i just completely forgot about unfortunately and it would be an incredibly easy fix, shame. I also agree a tutorial would make learning the controls easier I just was very short on time.

Thanks for playing!

Thanks!

Thanks for playing!

Nice minimalist design. Controls took a bit to get used to but weren't too bad. Overall a great game!

Best pixel art ive seen in this jam so far... selecting the weapons at the start was also a really cool addition. Good Job!

Nice seeing unreal engine games! Really like the artstyle and the combat. Congratulations

I love the spin mechanic... also the boss fights felt very fluid good job!

I really liked the art style and boss design! my gameplay lagged a bit but that might just be because Im on a laptop. Good Job

Thank you for the feedback! This experience definitely helped me learn more about what makes an interesting boss rush game and what to do and not do in the future. 

Thanks for the kind words! I agree I should have done a tutorial the controls aren't as intuitive for others as I thought.

Thanks for playing! did you have your sound on? because there is a quite loud noise that plays whenever you hit the boss

Wish there was a tutorial or something on how to play the game... the controls also felt very confusing and the theme felt pretty lacking. Despite that the art style is really cool and I like the creative world. Eventually I figured out the controls and the bosses were pretty fun too. 

Really liked the intro art and cutscene. The graphics for the game were also really nice. the only thing I didn't like that much was the character movement as it felt a bit rigid. 

One of the most fun to play games Ive seen so far in this jam... The upgrade system kept me interested and made me want to retry the bosses always a bit stronger until I killed them. I really liked the art style even though you used pre-existing assets. The bosses also felt fluid and I never felt like I died to some bs collision or anything like that. 

really creative game. I liked the simple controls and flinging the character around. the sfx were also really funny!

fantastic game... the screen truly felt chaotic and dodging the boss attacks felt like I was always barely getting away from them.

Adorable game, absolutely loved the intro cutscene/story and the visuals and art in general was amazing. great job!

Thanks for playing! This was my first time creating a boss let alone a boss rush game so i had some difficulty making interesting attacks and I agree more variety in the attacks would improve the gameplay a lot.

Glad you liked it! I agree my interpretation of the theme is pretty lacking... something I should definitely focus on first before starting another jam.

Thanks for playing!

Thanks for leaving such a long feedback. Im glad you found the game easy but if you read through a couple past comments of people of weren't able to get past even the first boss, so there isn't much I can do about that I think... either the game is too easy for some or too difficult for others. I struggled thinking of ways to implement the theme very well and I guess the main connection was supposed to be that since the game focuses on planets, stars, darkholes that all spin in the real world it would be a passable interpretation of the theme. The healthbar appearing over the first boss is something I haven't seen playing the game myself or on anyone else's experience with the game so it is probably a one-time glitch. Anyway thank you for playing and I apologize that it wasn't difficult enough for you. 

Really interesting art style! I also liked how you had to balance between keeping speed and charging. I also really like how you were able to have such big bosses it added to the game quite a lot. Congratulations!

The graphics of this game are amazing! definitely stands out from other games in this jam. The movement and different guns also feel really good. Incredible job!

Really nice art! spinning around the bosses is also a nice mechanic and having to time the reload made it more challenging, good job!

Really amazing art! the boss design also feels well thought out and the combat feels good especially the chain attacks. Would have liked dodging the boss attacks to be a bit easier but the difficulty overall felt pretty good. Congratulations!

Cool game! My only issue was that about halfway through the fight the scorpion boss stopped attacking and just followed me around the arena until i killed it. Nice artstyle and intro though!

The intro cutscene was amazing! The voice acting and the whole scene set the mood very well, the UI was also fantastic. Congratulations!