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(+1)

I love the light effects!  Gave it a cool surreal look.  Part of me would love to have some more sound effects, or some music, but at the same time, the aura is kinda creepy and I'm a fan of that.

I did have a few issues with the scaling/controls being inconsistent and such.  I also noticed that it was possible to somehow "remember" the right click so that when I went to pick up an object, it would wig out perspective-wise and the rotation was still active, but at least that was reversible.  

I'm already reimagining a few movie scenes done in this art style =D.

Thank you for playing!

I was going to implement ambient sounds, I had ocean sounds along with other ambient sounds but I couldn't find any sounds for interiors, So i had to scrap it.

Creepy aura comes from the that feeling of being alone, in an abandoned building, surrounded by water. It would have been even creepier with that ambience since I can control their reverb, volume and external audio volume like ocean sound while inside a building.

As for the rotation, it is suppose to stop when you drop the object but I guess I overlooked some part of the code.