Gameplay is fun and frantic, and the characters are really well animated!
I especially like how you get a slow-down effect and temporary power-up when you dodge in time, it makes dodging really satisfying both visually and mechanically.
Visual effects are amazing, but maybe tone it down a little when theres alot of enemies? I love the effects but the shaking made me a little nauseous at later waves.
I'm interested to know more about how you did the animations, is it animated with live2d/dragonbones/spine or something else entirely?