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A jam submission

HoloDefView game page

Survival Game by defending your sanctuary from monsters.
Submitted by Wibi Gema
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HoloDef's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#73.7433.909
Ambience#103.2203.364
Theme#103.5693.727
Overall#123.3253.473
Holo References#133.2203.364
Innovation#142.8723.000

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

A fun challenging top down shooter! The animations, sprites, and particles were really polished! 

The only 2 things I'd reduce would be the screen shake just a tad and the time between waves.

Submitted(+1)

I like the character sprites and animations!

Very action packed game, following the jam theme.

The screenshake is a bit too strong and it's even worse in a large monitor. I hope you can add settings to lower the intensity and be able to play in windowed mode too.

The UI doesn't seem to scale well with larger monitors. I think there was supposed to be a button to press when I died but it was huge and covered half of my ultrawide screen.

Overall, good work!

Submitted(+1)

Gameplay is fun and frantic, and the characters are really well animated!
I especially like how you get a slow-down effect and temporary power-up when you dodge in time, it makes dodging really satisfying both visually and mechanically.
Visual effects are amazing, but maybe tone it down a little when theres alot of enemies? I love the effects but the shaking made me a little nauseous at later waves.

I'm interested to know more about how you did the animations, is it animated with live2d/dragonbones/spine or something else entirely?

Developer(+1)

Thank you for your feedback. We will sure to improve it after the game jam ends. The animation is done with live2d.

Host(+1)

This was a pretty fun base! I like the aesthetic and the ambience of the music and sound design.

I'm sorry, little bau baus...

  • I think I managed to break it a tiny bit with my laptop's massive 4K display... any time I'd die, a big orange screen would appear that I'd just click on, and I could respawn right where I was and keep fighting -- even when my sanctuary was destroyed LOL
  • Moona's machine gun staff shook the screen quite a bit! Might be a tad much, but the impact is very apparent either way.
  • More variety in the enemies and in the players would be dope future extensions to this! I could also picture earning points or some kind of currency to unlock other characters with unique abilities and possibly even upgrade them or the sanctuary to provide bonuses -- almost turning it into a roguelike, of sorts.
Submitted(+1)

Is it specifically that I broke it!? I had the same issue you're describing, but definitely not on a 4k display. 

It is a good framework for something I agree but as it is it... lacks something...

I'm sorry I broke your game dude! 

Developer(+2)

Thank you for your comment. We will be sure to update it and make it more polish after the jam ends. We planned to add more enemies and some roguelite elements on the update. Please stay tune.