Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

This is a fun one, I like the juice/screenshake a lot and the weapon variety is fun to see and use. I was really impressed with the popup that tells you which Kevin Macleod song is playing, that's a brilliant way to attribute the music. It's crazy how I didn't understand half of the intricate mechanics going on but still had fun in the game, that's an amazing accomplishment, and I enjoyed the experience of having to piece together what was going on as I went, it reminded me of classic arcade games.

(+1)

Thank you. I did enjoy how the game started to feel after I implemented the screen shake. Yeah, the attribution dropdown was an idea I had for my main project, which I was glad I was able to test here. (For the record, only half of the music is Kevin MacLeod. There are songs from other artists in there. :P)

I'm about to post a devlog to the game page which has a video explaining all of the mechanics.

I was trying to resurrect the feeling I had playing old flash games with incremental systems. I think I did well there. The game has alot of hidden mechanics and secrets. Some I didn't have the chance to fully implement before the due date. However, I think I'll be making a substantial update the the release version after the voting period.