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I like the music and animation for the characters, those draculas look like they're living their best lives. As a platformer though you should strive to make the movement a lot tighter and less floaty. which will require you  to mess with unity's materials and physics a bit to find the right balance and game feel

(+1)

It is true and I agree with you. Thank you very much 🌹for trying the game and alerting me to these points. I would like to ask you, did you like the idea of the light that turns off after a while if it is not recharged?

Yea that's a fun mechanic