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The presentation and quality of this game is awesome! I can see the amount of effort put into the game by the team, from the music (love the jazz vibe), to the drawing art style, and to the awesome game design!

The overall game experience is pretty nice. The game has a similar experience to getting over it with Bennett Foddy, it really is difficult. (I only made it somewhat halfway)

The level design is awesome, difficult to do but satisfying once done.

The music fits the game very well, love the chill relaxing music paired with a difficult game.

Art is simple and consistent, something I don't see much in rushed games, mostly because of premade assets, this one looks like it was specially made for the game itself.

Just one feedback, I think the gameplay is a little bit too slow-paced especially for a difficult game, like when you die to a spike you have to go back to the start + the slow pace of the game which annoys the player in a bad way. This is just my opinion, so don't take my word immediately.

Overall, I can say the game is awesome for a 3 day gamejam! The presentation is the aspect that really shows in your game. Congrats on finishing a game and good luck!

(+1)

Thank you for your detailed comment. :)

This game was heavily inspired by similar games like Getting Over It and Only Up.

I agree, the Artist and Composer did a great job with the art and music/sounds, the game wouldn't have turned out nearly as good without them.

The spikes are slightly annoying, but we wanted to add some kind of obstacle to the bottom area which is why the spikes were added. There are no spikes after the bottom area and once you figure out the controls and the movement, the spikes become less annoying. I believe the game's pace is a bit faster once you get past the bottom area although I could be wrong.

Thank you for playing!