I like the concept, execution could use some work. Perhaps some sort of health indicator on the enemies, because right now it feels really hard to judge when to go in for a kiss. Since that freezes you in place, it's a guaranteed HP loss if you don't kill your enemies with it, and since it's not an one-hit KO it feels like a trap right now.
I don't know if it was intentional, but being able to redirect all roses in the air by shooting a new one in a different direction is a really fun way to play- if you're expanding this, I'd suggest looking into that as a possible core mechanic.