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Good use of the limitation by removing the player controller and relying only on physics and simple level design.
Are the grids on the background just visual or do they serve any purpose?
Normally I would've adjusted the change of gravity so it would have followed the momentum of the moving crate but I think you preferred to leave it like this for game design reasons and I think it's cool.
Well done!

Thanks Lalle. They are just for visual but you raise a really good point if they are drawing your focus I'll try something less intrusive next time

I'll play around with the fall gravity and see what the impact is. Thanks for the tip!