This is a fun one, it's very rare to see 2d physics used in a game and this is an excellent application of it. The powerups are all very satisfying and there's a lot of strategy in choosing how far out from the center you want to apply different powerups on your bell chain. I liked the challenge level, it felt high-risk but never felt unfair. I beat the final boss with just one heart remaining and that was intense. I like the particle effects and the Gingerbread man sprite arts especially.
It was very cool how you have to have a unique movement style in order to swing your bells, it was easy for me to pull off on the keyboard and it felt like doing complex finger-rolls on the buttons of an arcade fighting game cabinet (and those fighting game combos are not easy for me to pull off, so capturing the feeling of that while being more user-friendly is awesome).
Fun and unique and well-executed Christmas themed game, and I always love funny credits where the roles keep coming up as the same name, great work!