Did y'all just take advantage of Godot's physics interactions for a launch mechanic? lol. Nice entry, overall. Really tough to play left handed, but not impossible. Nice job!
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Sorry about this, there are left handed controls (i,j,k,l) but we did not advertise that anywhere. That’s real flub given I am left handed and often have the same complaint.
We used Godots normal collision system for all the standard platforming bits. The phasing and unphase launching mechanisms are a bespoke system. Creating those systems actually took up a reasonably large portion of development time 😅.