Since Santa is Yellow, he is only hurt when the Notes are Red (post-bounce). I probably should've had a little illustration pop up upon the game loading. Thank you for the feedback and thanks for playing!
I see, so a better Boss Health UI would probably be a Megaman esk one so every time the boss is damaged, his health will properly communicate a loss of hp. Alrighty I get it now sorry lol.
Yeah, I think it would be more intuitive for the player to avoid confusion. It can still be snowflakes, as long as there's visible change for every successful hit.