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(1 edit)

Just started V2.80  Linux

[bug] When you replace a character in the squad by placing another on top of them, characters in the roster double up.  Placing a character in to an empty slot in the squad or removing a character from the squad fixes this.

2.80 game found my 2.70 sage data, even though it is in another folder.  I have not opened the 2.70 save, does 2.80 game automatically updated the 2.70 save data?

Does running 2.70 game, with out opening my 2.80 save corrupt the 2.80 save data?

There is much to take in.  Chests takes a bit of getting used to.  I have open some chest which throws cursed gear on to a character.  The gear they replace are just the basic ∞ gear.  That gear disappears, not going in to pack inventory.  Will this happen to any gear which gets switched out by chests?

Not a fan of the goal bar being under the skill tree.  My reason is when I am setting up squad, I could look at the goals and see the x/y finished and know which dungeons level they would have to explore.

Thank you for you hard work.

[edit]

bug report at top

Is there a way to get to start-up from a game.

Bot a fan of the dungeon bar at the top, seems to make the map pointless.  Which make me wonder, is there a way to have the captured characters on the map instead of the list on the side.

Now that you do not need a character in the squad to go to map, why not keep the roster on the side?

Saves from 2.7 are compatible, you can load them in 2.8 without problems and they will be converted. Running the game in 2.7 without opening 2.8 saves will not corrupt those.

Also, thanks for the bug report!