Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+3)

Hello, thanks for your support! 

1) I think the normal mode is quite balanced. When the full game is out, we will adjust the numbers so it's not too punishing, but require a bit of thinking. Basically, besides obvious wrong choices story-wise, the ressources is here to make the player think twice about their decision. Like, I would say the main challenge is you can't please everyone in normal mode, because for example, if you say yes to everyone asking you to give money, you won't have money anymore. It's more this kind of strategic thinking about priority I want to induce in normal mode, not like hardcore management. 

2) For now, it's not planned, but I might add it as small goals for the release. As I said, I think the normal mode won't be really difficult, so if I do that, it would more be to have an harder mode for player who really like challenge. 

3) Yes indeed it will be in the full game. Basically, you will be able to check your diplomacy level with all the neighbor countries, and to perform special actions like sending gifts, trying to spy someone, sending assassin's to kill an annoying person etc. 

4) The people you spend time with, is just a way for you to discover the characters! You will have a clear choice for your romannce later (so even if you spend all your free time with Asha, you can still enter Theodore romance for example. Or you can spend a bit of time with each character to decide who you will romance etc.) Each non-romanced character have a bad ending but they are actually really hard to get. That said, spending a bit of time of Asha if you don't romance her, is a very good way to make sure you don't get her bad ending, it doesn't matter for Alexander or Theodore. 

I wish I had more time to develop the friendship of the non romanced character, but the story is already so long so I mostly focus on your romance past the point you choose it, but there is some moment where you can still see they like you even if you are not in romance with them. 

Don't hesitate if you have more questions! 

I wish you a lovely day <3

Ayael

thank you for your answers.

to 3): how big is the influence of the diplomacy decisions on the main story? e.g: if i struck a tradedeal will my ressource gain change after a gameloop//if i assasinate person XY of Z-land, will his death play a role in the story itself?


to 4.) thats good to hear. i already decided to romance asha, so im happy that in that case i wont get the bad ending for her.

=>(A) when you said, that the bad endings are hard to get, do you mean they are hidden behind "stupid" decisions? i could think that if you act as a tyrant or send alexander into certain death ("our soldiers bravery is stronger than the enemies larger army..") you would get his bad ending. no idea about theodore

=> (B) if i remember correctly than you get a choice (with asha when you both sit in the garden and "sunbath") to either ro flirt back or not. is this a early "milestone" of enabling her (or the other romancable characters in their scenes) as a romance option?

=> (C) this is more of a direct question: if i play these kind of games i usually decide for a romance option even before the game (here asha) and change it only if the others really impresses me. with that: since i already made up my mind, what would make more sense in your opinion? focus only on ashas events  to see all of her content OR do see atleast one of the other?


i still have 2 new questions, sorry for that ;)

- during character creation you can choose one of 4 paths. do they influence anything else besides the starting ressources? e.g. cheaper decision costs depedning on your chosen path

- this last question is more spoilery, so i completely understand, if you dont want/cant answer it: does every romance path have an equal ending? ==> can Calydia has 2 empresses in the end *wink wink*?



again thank you for your answers.

(+1)

Hello, no problem, happy to answer your questions! 

- There is rarely direct influence between what you do in diplomacy and the main story (no you did X so Y happens in the main story), but at some key moment if a country like you they will help, if they dislike you they will make it harder for you and some decision might have further consequence on the long term (like epilogue wise). 

- They are hard to get in a sense you need to do several precise bad decision to get their bad ending. For Alexander it's "the end justifies the mean" mentality, for Theodore is to put your well being before your country prosperity, and for Asha it's to not respect her. 

Stupid decision are more likely to give a direct game over, so you can just reload and try again. 

- No this choice with Asha is just about setting your boundaries! She will respect it either way, and you can romance any love interest! Overall simple shape choices (as opposed to the big choice screen) are here to set your MC personality and are "not important" to the story = unlikely to have big consequences. 

- If you already know which love interest you will romance, you can spend all your time with them to not miss any content from them, I think it will be more enjoyable. 

- Yes, you have unique choices (most of the time more favorable) depending of your starting specialty, as well as two unique scenes to really showcase your skill. 

- No Calidya can't have two empress, but you can have an exclusive relationship with Asha. She will also have a route in a mariage DLC we will do later.  There is a lot of possible relationship variation, but it's often open secret flavor. Most obvious, being: everybody know you are a couple, because you don't hide how close you are and you never marry etc. but officially everyone will pretend they don't see you kiss and say you are very good friend. 

I hope it helps <3

Ayael

(1 edit)

thank you again for answering my questions.