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(+2)

The visuals are the highlight of the game, really nicely done. All of the three bosses are quite deep visually.

recommendations/criticisms:

While I can see the game becoming better after a bit of polishing, I have to rate what I played, not what I could play. 

The gameplay is relatively basic, and a bit buggy. There is SFX artist credited, but I don't recall hearing a singe one. It is not obvious how the attacks are supposed to be dogged, which I think is the primary failure, considering that's pretty much the only action the player takes.

We will definitely fix this after Game Jam ends. We plan to fully flesh this out as an actual game! We only had three people, so hopefully we can work this out. But thank you for the feedback!