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(+2)

The art is great here, and I think the game feels a lot more polished than a lot of the other entries. The Jump-King inspired gameplay was plenty fun but the game is frustratingly hard for me. It could be a skill issue though, maybe the game is meant to be that hard.


All in all, great submission, nice work!

(1 edit)

The main lesson I learned is that for the next jams I should dedicate time for the play-testing. For me it was easy, so I was actually afraid that the game will be too easy. If we had play-tested the game and realized that the game is too hard I would implement optional checkpoints. Feel kinda bad that I actually did a shitty job at game design and didn't fully realize the potential of the game with such great visuals. But at least I learned the lesson and will do better next time