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Controls are kinda wacky: there is no sense of control in midair, quite frustrating. Music department doesn’t quite highlight the game loop, which is fantastic. I think that the only battle-tested weapon in the game was the Gymbag, since the other two are not designed for those enemies: Tin Cans are uncontrollable, and Evil Plush doesn’t have enough range.

Overall, a good game concept and a great candidate for a full game!