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Neuro-sama and the filtered memories's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #4 | 4.240 | 4.240 |
Overall | #18 | 3.648 | 3.648 |
Visuals | #19 | 4.040 | 4.040 |
Innovation | #38 | 3.280 | 3.280 |
Audio | #40 | 3.320 | 3.320 |
Theme | #45 | 3.360 | 3.360 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Does your game contain AI-generated content?
No
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Comments
Holding jump really confused me, but fun game
Its overall a cool, polished game. Im surprised, good job!
The level design is pretty good and the platformer physics are good. I also like the random map generation. Nice work!
Good art and sound effects. Managed to disregarded the
bugfeature and stuck in a screen. But I managed to bug the right grave lol.Gravestuck/10
I enjoy the Metroidvania style exploration, and the visuals are nicely done. It's a bit difficult to fight with weapons besides the gymbag, and I did have one run where no gravestones spawned, but overall it was still fun.
Fun game. The combat is nice and the level design is great. I enjoyed it
Impressive levels of polishment, and high replayability, I had fun! Loved the “weapons”.
I love screaming weapon
Wow, this may be the best 2D platformer I've played in the jam so far. Really nice snappy controls and the weapons are fun to use. Great work!
The fact that it is a roguelike game is quite impressive.
It was fun playing this game. Good work.
Satisfying game, satisfying platformer controls, weapons are really nice too and I love the seancing concept! Left me wanting more!
Really like this one. Once you get used to the long press jump, parkour becomes easier. There was a specific room with two saws, which I found the hardest to go through (if you wanted to go up). I tried every weapon, and they're all nice to play with (though my favourite is the gymbag). Love the story.
Controls are kinda wacky: there is no sense of control in midair, quite frustrating. Music department doesn’t quite highlight the game loop, which is fantastic. I think that the only battle-tested weapon in the game was the Gymbag, since the other two are not designed for those enemies: Tin Cans are uncontrollable, and Evil Plush doesn’t have enough range.
Overall, a good game concept and a great candidate for a full game!
This game is really good! The platforming honestly is super well done, everything feels nice to control, and I love that the map is procedurally generated, that gives the game some replayability and keeps players from memorizing paths between playthroughs.
The visuals are really good, the pixel art is super cute! I love the sprite for Neuro a lot it brings me so much joy.
The audio is also good, it fits the game well.
Overall pretty fun game!
The game is not bad. However it doesn't seem to fit the theme of the gamejam.
Really cool. Thought I hit a softlock with the gave which ended up being a victory, but other than that I love the concept, gameplay & visuals.
fun and simple. tin cans is my favorite weapon. good job! good game
also there might be a bug because when i try to give my weapon to the grave it doesn't do anything sometimes? but it worked once and i won, but other attempts it didn't work even though i think i had the right weapon?
Great game, cute art 10/10.