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For some reason keyboard controls wouldn't work for me here (Linux + Chrome), but I was able to complete it with the touch controls. Very good all round, though maybe the music starts to grate quite soon, being such a short loop! I love the map, the general design and how big it felt because of the low rez, and all the potential hiding places. The sign posts are a great touch. The only place I didn't go, looking at your map, was the orchard(?) next to grannie's house, did I miss anything here? :P

Thanks for the comments and feedback, glad you enjoyed it! Odd about the controls, to be fair I only tested on chrome/Windows so need to look into that but likely to be a phaser thing as I just used out of the box controls... Yeah, the music definitely needs more variety! Nothing of note in the orchard - I’d ran out of time and motivation by that point! Think I’ll definitely be doing an update, maybe extend the screen size or do a HD remake so will look into that and the other bits then! Cheers!

Hey Jack, hope you don't mind - can you let me what Linux OS/version and chrome version you were using - I've tested with Solus and Chrome (not Chromium) and is working for me. Would be useful to track down the issue for an update, though am considering using Unity for compatibility.

Thanks!

Hey, it's Linux Mint + latest Chrome. But I thought I'd try again and this time the keyboard worked. Considering last time I did refresh the page several times to no avail, this is weird. I can't even find a way to break it now, I thought it might be the touch implementation; it uses overlaying divs, maybe that was restricting focus somehow... But, I don't know!

Thanks Jack! Very odd! Yeah, it’s not an ideal situation but makes it easier to play square games on oblong devices! That’s probably something to do with it as phaser is pretty solid. I’ll aim for native phaser touchscreen controls for the update. Thanks again for taking the time to check this out for me!