Ok, here I go.
My intention is to finish Sam & Sara, a simple 2D platforming game I've been working on, off and on, the last couple of months. The idea was to build something, start to finish, in 38 hours of actual work. My reason for this is to test out a time schedule I wish to implement during game jams.
I asked what to make on Twitter and got challenged to 'make a game about challenging yourself'. I translated this to a game in which a man named Sam or a woman named Sara constantly races towards their goals but get hindered by their own past.
Game play wise this means that every time you reach a goal, a ghost of the past appears that performs the exact same actions as you have done before. Hitting a ghost equals losing the game. A high score system keeps track of how many goals you could reach before getting hit by your past.
I am now 29 hours into development, meaning I still have 9 hours left to go. My goal is to use these 9 hours to tidy up loose ends and polish what I've got so far. Beneath are some screenshots of the progress up until this point.
Good luck to you all, and for god sake, FINALLY FINISH SOMETHING!