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I thought about the diagram in the moment I published this. XD

Truth is, I have a couple more ideas for companies so I might need to re-draw the whole thing...

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That's nice. 

In my games there has been a few parlour situations and this could have come handy. My players have a big tendency to demand services of the Dominion and simply lie to their enemies (in the rare occasions when they don't shoot them at first sight). This would open a whole new dimension to the game!

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I have had that kind of situation and quite the opposite: players trying to impose their pretended authority in front of an alien swarm about to invade a planet. Of course, in those situations it's a "fiction first" kind of problem and if negotiating is not possible, well, it isn't.