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(1 edit)

This is due to the diffculty inconsistency between some of them. I definitely get you on ‘Balancing Act’, but then there’s ‘Timing is Money’ which doesn’t require the same amount of precision. The definition is also really broad. Would Daisy Chain be included in the toggle since moving too soon would make you miss one?

Make a list of them for reference and I’ll consider adding it! In the meantime, use the Custom Minigame setting to remove those minigames from the rotation.

The UFO minigame still appearing though is probably a bug with a previous build not resetting games properly, are you on v95.21?

I never specifically tested the UFO minigame so I didn't know that it was removed with that mode, but I'd consider games like daisy chain and even cloud climb (is that what it's called?) to be parsec-friendly since you have a decent amount of time to see what your next input(s) is, and it's pretty easy to adjust for the delay. it's moreso minigames that are "press the button at the right time" than "press the right button"