Consider using godot or unity! I found them much easier to learn than unreal's super cluttered UI and you'll get a hang of the code. Just start with much simpler 2D projects like a top-down shooter until you feel ready to go for a bigger project.
Viewing post in FlyKnight (jam version) comments
Yeah, I feel that. I would probably try something even simpler than a metroidvania if you have literally 0 coding skills, I just made a very tiny speedrun metroidvania as my 5th Unity game and I already had some understanding of code beforehand.Controling scope is everything, and right now you wanna not only make games but finish them too.