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(1 edit)

I was working on AI of worms like I promised,  Saint george worm sound not implemented yet ,but I am desided already release 2.5.6

Worms act bit more complicated now when spote player,so there is some new progress, but it is still far from finall result. Sometimes they do strange things but it is kind of funny. I like it.

I love chaotic, hard predictable enemies in games. Let's go upload and work on 2.5. 7....... :D