I don't usually like these kind of games, but I played for an hour.
I love the presentation: the music is great and the details like the battle backgrounds getting damaged are cool.
I'm not a fan of the grind, I understand that it's to be expected for games like these, but when considering the healing enemies it means spending a lot of time grinding rats instead of progressing.
Mud felt too unreliable when compared to the defensive boost, maybe it could be a bit more accurate since it doesn't guarantee a miss even if it lands.
Can't really judge it impartially since this genre is not my cup of tea, but seems good overall.