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Not bad for a prototype.

The plane handles smoothly, but trying to pitch the plane without making it spin is complicated.
I know the WASD keys can override camera controls but the camera doesn't follow the plane when you do that so as soon as mouse controls resume the plane can spaz out.
The cannon's convergence and zeroing would be useful to know.

Mission 1 went smoothly but didn't end at 0 targets, I assume the next level is not ready yet?
The arena worked too, the enemy planes are good at intercepting you, but you're so much more maneuverable with flaps that it's easy to get hits as they endlessly try to turn into you.
I also beat 3v1 by going straight down to ground level and making two of the enemy planes crash, not sure if it was with the ground or each other though.

What's there is fun, I'm hoping to see some real gameplay next DD.