This felt like a very well progressed game and all the systems it implements do exactly what they need to. Having to manage health and mana with only the luck of potion drops makes the game a lot harder. Also only being able to pick shield is kind of a weird start. ADD THE CAPE SPRITE PLEASE.
Viewing post in Tower of Kalemonvo jam comments
i get where you're going with it, but i think i want to leave it as is. it allows for more options (safe sword and shield vs aggressive sword + bow or sword + wand). shields also dont drop that often (you had good rng!) so bow + shield makes sense, since weapons drop 40% of the time, so this would be the fastest way to get sword + shield + bow loadout.
thank you for the kind words and feedback!