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Anyone tested this in WinFellow? I configured an Amiga 500 with 0,5MB chip RAM and 0,5MB bogo RAM and there are some bugs. Very nice idea though!

Game was testing on WinUAE with ROM 1.3 and 0.5MB slow RAM + 0.5MB chip RAM and on a real Amiga 1200 with 8MB fast RAM and kick 3.2.2 and a real Amiga 600 with CPU 030 + 2MB chip RAM + 64MB fast RAM.

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Will further check. Did you see the comments on indieretronews.com ?

I'm just browsing. Overall Ami-H.E.R.O. It was created because I wanted to see if I could faithfully reproduce flying up, falling, gravity and collisions on the tiles of the room. Once I got the hang of it, I decided to make simple graphics, the first level and simple enemies, similar to those in the original. It is not a faithful copy of the game, but only a model based on the original. There are some shortcomings, e.g. collisions when shooting, but overall I think the game is playable and addictive. If I have enough patience and a graphic designer is found, the project will continue.

Good to know and good luck!