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Hi! About the syntax issue: I've asked an acquaintance of mine, and he fixed it by changing the Parser.js file. Now it accepts both the original "verb + noun" and the intended "noun + verb".

As for the issue with the input of accented letters and ß, I figured out it was an issue with my Internet browser. I explained it in another response, but long story short: My default browser is LibreWolf, a derivate of Firefox, but when I tested on the original Firefox and on Brave, the input works as intended.

If you still want to look at my code, I've uploaded the ZIP with my version on Tresorit to download: https://send.tresorit.com/a#ZJR0CtKUFiHO415_IyqpOg

Perfect! :)

Hello, I am curious to see how you solved the word order problem, but it seems the link to your ZIP file has expired.  Could you possibly upload it again? (Some Japanese groups are still working on their localizations..

(1 edit)

Hello! I am no programmer, so I had an acquaintance of mine fix it. Now, the game accepts both the original "verb + noun" and the intended "noun + verb". Although my version still needs some tweaks, I have paused my work on the project because of university exams.

Of course, I can create another link: https://send.tresorit.com/a#OS3-qqQLFD9-604MuAqQ6Q

It automatically expires after 7 days, according to Tresorit Send.

Edit: I should mention that my acquaintance edited the Parser.js file in the subfolder "IFEngine > js".

Thank you! This is very helpful!