Yeah it turned out more action-focused and less tactical than I originally indented.
Having played a bunch of SWAT 4 and its clones I know how frustrating it is to get punished for unlawful kills, so I made it much easier to tell what's a fair target. You get a higher score for arresting suspects but going guns blazing is perfectly viable as long as you don't kill surrendered enemies.
Thanks for playing and thanks for the feedback