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Yeah it turned out more action-focused and less tactical than I originally indented.

Having played a bunch of SWAT 4 and its clones I know how frustrating it is to get punished for unlawful kills, so I made it much easier to tell what's a fair target. You get a higher score for arresting suspects but going guns blazing is perfectly viable as long as you don't kill surrendered enemies.

Thanks for playing and thanks for the feedback