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Promising Diablo clone! Not much to complain about other than just minor things. The UI could be bigger, sometimes the doors are hard to see when right behind a wall or in a corner. Encountered some visual glitches in the 2nd floor where light would flash from the ceiling for a split second. Also encountered a bug where an enemy seemed to be dead but it was still standing, not moving, and you couldn't target it. The enemies could move around more, it seems like they stand still until you get close and sometimes they don't do anything until you're literally in their face.

Looking forward to seeing this game expanded with more levels, loot, and enemies!

Thanks for playing! I noticed the standing glitched out enemies too when i tested the latest version yesterday, so its not rare enough to ignore for now i guess.

Can you tell me more about the light flash on the 2nd floor? Was it after loading the level, on toggling the automap or unrelated to those? Did you play the latest version (Plunderground_postDD)?

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The light flashes seemed to happen as I was walking around. I think it might be related to the line of sight? This was not the post DD version though.

If you played the original upload, the new version should fix quite a bit. The lighting flashes "should" be gone (they seemed to appear for AMD GPUs  and only in dungeons due to them having both fog AND volumetric fog enabled, the latter being gone in the new version), and the enemies are also more responsive and active compared to the older version. Loading times are also shorter.