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Thanks for playing! I noticed the standing glitched out enemies too when i tested the latest version yesterday, so its not rare enough to ignore for now i guess.

Can you tell me more about the light flash on the 2nd floor? Was it after loading the level, on toggling the automap or unrelated to those? Did you play the latest version (Plunderground_postDD)?

(+1)

The light flashes seemed to happen as I was walking around. I think it might be related to the line of sight? This was not the post DD version though.

If you played the original upload, the new version should fix quite a bit. The lighting flashes "should" be gone (they seemed to appear for AMD GPUs  and only in dungeons due to them having both fog AND volumetric fog enabled, the latter being gone in the new version), and the enemies are also more responsive and active compared to the older version. Loading times are also shorter.